Heaven & Ale

Heaven & Ale, beautiful abstract game released in 2017. Few and simple mechanics, that have captured me since the first game. The importance of each move is a boulder, which will heavily mark the final score. In this mode I tried to recreate the tension typical of this game, in which everyone constantly fears that the opponent may take away the tile that we absolutely need.

With the new rulebook version, the Automa is able to collect barrels and the solo variant provides several difficulty levels.
The version 2.0 uses the same automa deck of the previous version, so you have not to reprint them, but there is a new card, the disc card, where the Automa stores its scoring discs.