d5a1c390257a40be45ce697707deae437a1cdf05

EMIL 2.0

2024-10-19 16:52

Array() no author 84944

Ultimate Railroads, mautoma, solo, gibertoni, emil, ultimate railroads, russian railroads, german railroads, american railroads, asian railroads, emil 2.0,

EMIL 2.0

These are the rules for the solo mode of Ultimate Railroads, called Emil, with the addition of some house rules. The purpose of the modifications made to Emil is to make the solo experience more similar to a multiplayer game by addressing what I believe are the shortcomings of the original version of Emil:



  • The fixed turn order;
  • The inability to access the higher-value locomotives due to Emil’s minimal contribution to removing locomotive tiles;
  • The absence of the "take 2 coins" action, which is present in 2-player games;
  • Emil randomly chooses action spaces to occupy and ignores that some action spaces are crucial and typically contested first among players;
  • Various aspects of player interaction that are not implemented in Emil (e.g., the taking of idea cards or end-game effect cards)

Emil 2.0

, while still a "beat your score" solo game, attempts to address all the aforementioned aspects.



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